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Just. List of Exclusive Entities. 1 you can get there by going in a restaurant on level 11. . Orbit navigation Move camera: 1-finger drag or Left Mouse Button Pan: 2-finger drag or Right Mouse Button or SHIFT+ Left Mouse Button Zoom on object: Double-tap or Double-click on object Zoom out: Double-tap or Double-click on background Zoom: Pinch in/out or Mousewheel or CTRL + Left Mouse ButtonBacteria, also known as ENTITY ##, is one of the first entities that you will encounter of the game Inside the Backrooms and can be found in the Dark Rooms. A stalker is an entity that rather than simply hunting like an animal would, relies on trickery, and deceit. Partygoer, both V1 and V2 models. Similar to the A. 9w1. 188. A way to describe it is usually when a wanderer new to the backrooms in level 0 has the main fear of. Then, define your zone boundary. Distract them with almond water, a quick slash to the throat or stab to the back can kill most of them quickly. Plumbing and electricity function normally in Level 974, and there is a decent Wi-Fi connection as well. 致力于介绍后室的全部层级~ 第一部分哦!. The concept of backrooms is dying : r/TheBackrooms. 5. in my opinion, I prefer the backrooms in a maze type thing where you loose all hope. E. They can be identified by two glowing eyes with teeth forming a circle with another thing that is theorized to be their tounge. . Description: Commonly found in Level 302, Entity 27 looks almost exactly like normal Frontrooms Pekin Ducks, including white feathers and wide yellow bills. W. This is a list of all creatures that inhabit The Backrooms. If you're not careful and noclip out of reality in the wrong areas, you'll end up in the Backrooms, where it's nothing but the stink of old moist carpet, the madness of mono-yellow, the endless background noise of fluorescent lights at maximum hum-buzz, and approximately six hundred million square miles of randomly segmented. Moley's Comedy Club & Bar: Enjoy conversation with Moley. View source. Entity 3. 1 or The Blackout as they may form large groups. Overseer-D is very intelligent, capable of speech (Even though he has the appearance of. . Yet another scarry PNG VTF Texture. The Backrooms Smiler Entity Square Pillow Cushion, Creepypasta Ghost Face Home Decor, Halloween Prop, Gift for Teen, Generation X (17) $ 17. The Backroom by Rayan Adamczak on Dribbble, The Backrooms HD wallpaper; 1440x1080px. Inside the Mimic, the drone found a wristwatch, a hammer, a lighter, and army boots. 3. auto. To start watching the series. 2 Version. Entity 23: Unapproachable Horse. . 26th January 2002:𝙇𝙚𝙫𝙚𝙡 4 𝙧𝙚𝙨𝙚𝙢𝙗𝙡𝙚𝙨 𝙖𝙣 𝙚𝙢𝙥𝙩𝙮 𝙤𝙛𝙛𝙞𝙘𝙚 𝙗𝙪𝙞𝙡𝙙𝙞𝙣𝙜, 𝙩𝙝𝙤𝙪𝙜𝙝. It is advised to bring a flashlight for exploration. This wiki will attempt to document all locations, characters, events, and objects found in the lore established by Kane Pixels, and anyone is allowed to contribute. 正在加载. The group of 9 gets dropped into the backrooms, and eventually stumble upon its obligatory McDonalds. show more almost yours: 2 weeks,. Yes, they are separate from the backrooms and should be able to leave. Game Over! 在痛苦和死亡之间,我选择了前者。. Native to the Backrooms rather than our own reality, the term "Entity" covers a wide variety of beings, from friendly inhabitants with human-like intelligence, to mindless beasts, to creatures whose motivations and abilities are beyond our understanding. Entities are way more aggressive and strong in this level. Mother will walk towards any player within a medium-sized. God save you if you hear. Entities are known as creatures inhabiting the Backrooms, usually dangerous and always avoided due to their danger, but you might find entities that can be helpful during your. Upon being roused, Dolls spring into activity, emanating an aura of severe dread and unease. Description: Dunks are small, boxy entities, sporting a long trunk that strikingly resembles a human arm. Every Day new 3D Models from all over the World. Although Level 22, 4 and Level Fun flow seamlessly together as. Watchers are a variant of The Neighborhood Watch found inside of the Backrooms. Level 9123 appears to be an abandoned hotel from the 60-70s. . backrooms. Nightingale). The area also has a. There are different kinds of entities here, so I hope you enjoy! Now, this actually took a while to make my first mod, so please, if you like this mod. 3 Entities 200-299 1. A community of artists and those devoted to art. AI Chat AI Image Generator AI Anime Generator AI Human Generator AI Person Generator Stable Diffusion Online AI Character Description Generator AI Text Adventure AI Text Generator AI Poem Generator AI Meme Maker Furry AI Art. A Chaotic Future. The Backrooms. Level 7 is home to two entities. Entity 20 appears to be the last of its species. Subscribe Subscribed Unsubscribe Embed Share Report collection Report collection Download 3D model. 1 Entities 0-99 1. These entities possess keen sight and touch but lack hearing and smell. 41"不幸" 层级介绍【Backrooms后室】,后室层级介绍 Level 503,Level. The level gets dimmer the further one wanders from the starting point, with some areas being pitch black. With the help of it, 4 more rooms were investigated. Earth creatures are not included in this list. Sign in to edit. • 3 days ago. Due to the events of The Fun War, this entity is now extinct. "the backrooms isn't real" / These are quotes. Entity 8-Partyruiners This one is not as good as the other but this one was harder too thank you guys so much for all the support of once we get to 1000 subscribers I will do a live In this video, I’ll explain the backrooms entity knows as “Kitty” and I’ll also explain “Skin Stealers”. They appear to be scarily humanoid in appearance. Entity Description Smilers are generally hostile, and there have been many confirmed sightings of them. This Backrooms video explains the Rattlers Backrooms Entity's behaviour and how to get. 5 and can be found traversing the level in a hunt for any Wanderers. Entity 67, designated as "Sanguine Festivus", is a viral pathogen with highly unstable and volatile effects. It's recommended the only way to avoiding succumbing to your fate with these entities is to bolt in the opposite direction and don't look back. . Why are they so Hostile? Personally,i think Entities are closer to opportunity hunters,since many of them embark in rather intelligent ambush and stalk tactic,The Smiler a definite example. Partygoers. Apart_Can_3232 • 1 yr. Mother is a highly dangerous entity in the Backrooms. Level fun. 这里是哪?. 5 Entities 400-499 1. No, even if they aren’t a part of the backrooms something keeps them there. I thought it was a robot, with the cables to actuator motors and with a control module as the head. "Name" is what the entity is known as. A Familiar Place - Part 1. Description. They are androgynous and presumed non-binary. Any entity of this class should be avoided at all costs. This level used to be habitable, run-down and abandoned homes can make an entire neighborhood look bad. They're always smiling. Click to find the best Results for backrooms entity Models for your 3D Printer. Entity Null arrives immediately after and makes him pay dearly for his statement. In this very short video a wanderer encounters a rattler. Life and Death. Go out of your way just to kill entities, even if. Adding this entity to the wikidot would be like adding MCU Thanos to an Earth-616 wiki (as they are fundamentally different worlds). Pages marked as joke pages will have the joke template at the top of the page. Bone thief with Big Eye - The Backrooms Entity 121. 这就是你判断附近是否有响魇的方法, 不要把它当成其他东西,它是响魇,它是,它是!. How it knows of the approach of other beings is unknown, but it is. Every Day new 3D Models from all over the World. But somehow it became real. An entity which is the next discovered after entity n receives the designation n + 1, or occupies the next available slot. My friend was going to run a backrooms campaign and i was excited but come time to run it, regular dnd enemies, not like the backrooms at all, just an infinite dungeon """themed""" after the backrooms, well, more taking an infinite dungeon, giving it maybe diverse levels and calling it the backrooms, and none of the. Starring at them directly or getting in too close will lead to certain death. You suddenly no-cliped out of reality and made it to the backrooms. Their Base is. They are large eyeballs with a red iris and 4 long brown appendages, which move backwards and forwards as it moves. The second system, meanwhile, is known as the Three Level System. Many of these levels represent what is known as "liminal spaces", evoking an eerie feeling inside the minds of their inhabitants. This is an entity in backrooms, the Bacteria. Video Game. In this video, I’ll explain the backrooms entity knows as “Kitty” and I’ll also explain “Skin Stealers”. It. Though, they telepathically communicate words as their direct communication to wanderers. "If you're not careful and you noclip out of reality in the wrong areas, you'll end up in the Backrooms, where it's nothing but the stink of old moist carpet, the madness of mono-yellow, the endless background noise of fluorescent lights at maximum hum-buzz, and approximately six hundred million square miles of randomly segmented. A way to describe it is usually when a wanderer new to the backrooms in level 0 has the main fear of. Entity 55, also known as The Howler appears to be a large, white humanoid entity with two glowing white eyes, approximately 4,2 meters tall, with 3,1 meters long arms and legs. That might be a VERY NORMAL, but my favorite entity is Partypoopers (Entity 68) ;] Thatrandom_person06 • 5 mo. Then theres level fun. So I found a backrooms game where there's no entities. Level 37. They are classified into three categories: their number, name, and habitat. Entrance: Find a hole in level 0. Though, they telepathically communicate words as their direct communication to wanderers. Using "save draft" will. That is terrifying. They often are unique, and heavily hostile. 74. View Mobile Site Follow on IG. Each of the tunnels are narrow and enclosed, with some requiring wanderers to crawl through them. . The only footage that is able to be found and documented from this entity is of it next to entity number 121 and attacking a human in an almost impossible physical manner with respect to speed and strength. Many Entities do employ chase tactics,when they are aware of you,and you are aware of it's presence. ; Deity of Mortal Creation: Semi. Level π: "饱和"后室,但是押韵狂魔 (Fandom)【Backrooms后室】. A Lesser Heaven. an entity can be described as "anything that lives in the Backrooms. All you have to do to beat them is look away and break the line of sight. "Number", as the name suggests,. There is no difference in behaviour. 8 Entities 700-799 1. Scream Eaters are ghostly entities composed purely of Liquid Silence. The Backrooms is not a typical Backrooms entity. Entity 3. The Backrooms is filled with what seems like never-ending dangers including both entities and objects. Level 611 is the most dangerous level in the backrooms. It can manifest as any form, from a simple Wanderer to a being of black smoke. These are one of the creepiest entities in The Backrooms as it has a wobbly human shape with skin that is almost see-through. Yes even if they are part of the backrooms their existence expanded past it. SMILERGENDER! — a xenogender that is connected to the smilers, an entity in the backrooms. ago. Entities in the backrooms should be mysterious. Rattlers are rare entities in the backrooms. * EvilerThanThou: Gaius fatally splatters him under She smashes her enormous fist. 已有184名玩家向您推荐本视频,点击前往哔哩哔哩bilibili一起观看;更多实用攻略教学,爆笑沙雕集锦,你所不知道的游戏知识,热门游戏视. Entity 15Smilers are an entity that is found inside of the Backrooms. Entity 55, also known as The Howler appears to be a large, white humanoid entity with two glowing white eyes, approximately 4,2 meters tall, with 3,1 meters long arms and legs. Frostbites. Note: the resourcepack has a rudimentary VHS overlay effect when you set your Graphics to "Fabulous!", if you want to use your own shader just go in the resourcepack file and. Information of the creatures. Crawlers are the collective name for all those affected by a certain, somewhat anomalous species of fungus. I don’t know if frowners and rattlers have a rivarly like smilers and rattlers and frowners and rattlers do they and why. Level 27, commonly referred to as "The Woodrooms", is a presumably endless, labyrinthine complex of wooden rooms and hallways, varying minutely in design. ordial smilers were locked in the backrooms they started infighting which eventually left only one left. The concept of backrooms is dying : r/TheBackrooms. View Mobile Site Follow on IG. The Backrooms are a secret Floor within Doors but bad that can be entered into by falling out the map and into the void. Bacteria, followed by Aranea Membri (Frag2 Backrooms) and the Lost in the Hyperverse Backrooms entities, with an honorable mention to the Partygoer from Cupded's "Backrooms : Lost Footage" video. Entities are creatures inhabiting the Backrooms. . It is merely a myth, nothing but superstition. Survival Difficulty Guide ⁣ – All survival difficulties that can be used to classify a level. Turning around in Level 1007 will send you to Level ! (now destroyed) Eating an energy bar or almond water here will send you to Level 9223372036854775807. Q Q smilers • common in the Q rooms, rare in any over level. Their Base is known to be "The Smiling Room". Entity 21 - Hook HeadHabitat: Level 69You're alone in Level 69, driving down the foggy road, and not even the sound of the radio is there to drown out your t. This entity will be seen on the levels that appear like. Boomstick: Hello everybody welcome back to Death Battle. A Family of Theirs. 5w6. Entity Name: Smiler. Then theres level fun. Entity Habitat: Majority of levels. Hounds are humanoid entities with canine attributes. Entity Habitat: Majority of levels. They can use rudimentary tools and melee. Discover the MBTI personality type of 96 popular The Backrooms (Literature) characters and find out which ones you are most like! 👉. you forgot a. Rattler passed for 351 yards and three touchdowns as the Gamecocks won their 15th straight over Vanderbilt, 47-6, on Saturday. Skin Stealers are opposite of Skin Givers. A Family of Us. . Unspeakable eldritch horrors (or a**holes if you ask Dr. Overview. Stretch brings you The Backrooms Entity 10 - "Skin-Stealers" Animation. Game Over! 在痛苦和死亡之间,我选择了前者。. 𓏲 The Backrooms If you're not careful and noclip out of reality in the wrong areas, you'll end up in the Backrooms, where it's nothing but the stink of old moist carpet, the madness of mono-yellow, the endless background noise of fluorescent lights at maximum hum-buzz, and approximately six hundred million square miles of randomly segmented empty rooms to be trapped in. Lost_My_Will_To_Live • 1 yr. All Entities on Every. With. Its personality is one that frequently changes. If the target is unaware of the creature, it will attack immediately. Entity 974, more commonly referred as Tumblers, possesses an appearance of a black virus-like body covered with tentacles which looks similar to tentacles from an octopus from the Frontrooms. Entities of the backrooms:insanities. Entity 14 ‣ Whites Tentacles • Majority of the Levels. Outside of one room, Level 7 is a vast, shallow ocean. Skin Stealers. There the group must fight against the horde of creatures when the restuarunt opens, and watch as their numbers slowly dwindle. Biology. meg。. 6: "无限崇高",后室已知的最安全的地方——The Safe Place【backrooms后室]----- UPDATED VERSION IS OUT!!! -----If you're not careful and no-clip out of reality in wrong area. far, there are only a few reported entities in Level 188, Windows, Partygoers, Partythrowers, Skin Stealers, Howlers, Death Moths, Bacteria, Smilers, Frowners, Rattlers and a level-exclusive entity. Rooms would be dark and stuffy without the presence of windows. Backrooms Entity Maker. While occasionally spotted wandering near the borders of Level 9, they never intentionally cross into other levels. Entity 16, scientifically referred to as “Undying,” is a unique entity with human-like features and appearance; there are no ways of "dispatching" these entities as of now, thus their name. They are vengeful spirits that seek to destroy everything. The harbor appears to be very large, as several expeditions have shown no barriers in either direction. Entity Number: 003. It's unknown what the smilers do after killing their victims, some think they just kill them, while other believe that they eat their victims. "In the United States, a SWAT (Special Weapons And Tactics) team is a law enforcement unit which uses specialized or military equipment and tactics. List of Canons - A list of the major interpretations of the Backrooms concept. . 8w7. 1. The walls, ceilings, and floors of the. MOST DANGEROUS BACKROOMS ENTITIES FOUND FOOTAGE☁️Footage credits☁️Intro - reality. Entity Number: 2 Habitat - Architectural. 1 or 6. As a person who must coexist with a society and their routine of “normal” I say that is a little disgusting… But as a being l of science and as well as being a hopeless romantic, if your going to go and do that try and stick to the mor humanistic looking entities, like entity-147 the architects, they are almost entirely human, except for 3 key differences that are big. The best way to escape a Smiler is to keep eye contact. Entity 62 have an appearance similar to a zombified corpse with clockwork apparatus attached to various parts of their bodies. Scits infest almost every known level of the Backrooms — with the only currently known level to not contain any being Level 6. Level π: "饱和"后室,但是押韵狂魔 (Fandom)【Backrooms后室】. They can use rudimentary tools and melee weapons. . Physiognomically, Frowners bear a striking resemblance to Smilers, albeit with a key divergence: the characteristic upward curvature of the mouth is replaced by a pronounced downward arc, creating a frowning expression. The story of the death slide in the backrooms continuesBeginning of history: second channel Bone Thief!The Backrooms - Bone Th. 8/0. You get to explore different levels (like the poolrooms) of the backrooms and solve puzzles to get to the next level. The Cameraman is a theoretical entity presumed to be responsible for capturing most of the currently known images of the Backrooms. 致力于介绍后室的全部层级~ 第一部分哦!. 它们不会直接杀死流浪者,但会不断发出响尾蛇的声音,这纯粹是为了把流浪者逼疯。. If you're not careful and no-clip out of reality in wrong areas, you'll end up in the Backrooms, where it's nothing but the stink of moist carpet, the madness of mono-yellow, and endless background noise of fluorescent lights at maximum hum-buzz, and approximately six hundred million square miles of randomly. . 8 Rattlers • Uncommon on dark levels. Kitty. Wretches are wanderers who have been deformed by the toll that The Backrooms has taken on them. Add to wishlist. It is officially named bacteria. backrooms, folders. (2018) Level 67 is best described as a heavily misty harbor that takes place some time early in the morning. Light and Darkness. Entity 17 preferably settles. Get inspired by our community of talented artists. ?. It is not fully understood how Dullers kill their prey, as they usually run away from threats. They have blood red eyes and mouths, as if they have been carved out of their skin, with a small, teal, grey or black dress. Their Base is known to be "The Smiling Room". r/FlyffUniverse. well, if you stay on the first level for more than 3 minutes an entity spawns and theres a loud chase with a decent jumpscare. 2! You can use pages on this site to practice formatting, store works in progress, or simply have a place to put drafts so you can show others and get feedback before posting to the main site. I’m not going to say any names but there are people making polls and stuff about that entity and it is honestly frustrating to see them. 01 Lbs for males, and 194. Windows let in the fresh air. Welcome to the Kane Pixels' Backrooms Wiki, a wiki for the online web-series created by Kane Parsons which is based on the online myth of the same name. Each of the tunnels are narrow and enclosed, with some requiring wanderers to crawl through them. Triangles: 84. Hey everyone and welcome to a HUGE compilation video where I go over ALL the Backrooms creatures and entities (published AND archived creatures) that i've ta. The another entity that threw a chair and caused the cameraman death. previous stickman animation:scp 3008 vs partygoers cop vs maniac cop pickle vs teacher littl. “The window is the most important facet of a building. The Backrooms is an internet meme, Creepypasta and quasi-Alternate Reality Game based upon the eponymous Eldritch Location, an infinite series of rooms decorated in mono-yellow wallpaper and moist carpet, lit by fluorescent lights, supposedly accessed when one "noclips" note out of reality. The architecture of the tunnels consists of bricks in the upper half, and stone in the lower half. Art & abstract; 3D ModelsCharacters & creatures; 3D. . It has two long arms, which are tipped with sharp claws. The Smiler are typically passive creatures but sudden noises or motion (from panicking or retreating), will make them highly aggressive. Social behaviours. Peace and Conflict. This is a list of all creatures that inhabit The Backrooms. The Backrooms are an online fiction originating from a creepypasta posted on a 2019 4chan thread. Habitat - Level 61, Majority. They all canonically coexist in the same cosmology. Generation chances are 1/variable, so the higher the number the less likely it is to generate. Levels are diverse in size, stability, and safety, and are the blueprint of the Backrooms. It's your mind messing with you for you being alone with your thoughts until the point you start seeing hallucinations. The mysterious nature behind this entity makes for an incredibly creepy scenario when paired with a giant floating eyeball. Due to its finite space, there are only a few rooms which can be accessed and explored in the level. Why not join the Pro-Nap Movement? Get your own Manta Sleep Mask here: -----. Entity 3. Description. Category page. She inhabits Sublevel 1. The best way to escape a Smiler is to keep eye contact. ordial smilers were locked in the backrooms they started infighting which eventually left only one left. The Frowners " Entity 3-A" | The Backrooms Explained is the video of "The Frowners" inside the backrooms. The wiki does not have one consistent canon, the universe being entirely malleable from page to page, so feel free to make entirely world-shattering entities for this list!Hot take : Entities made the backrooms less scary. They can be identified by their signature reflective eyes and teeth gleaming in the dark. "Number", as the name suggests, refers to the numerical notation of an entity. guide to all backrooms entities part 4. Many Entities do employ chase tactics,when they are aware of you,and you are aware of it's presence. Dullers are strange creatures generally found in the lower levels of The Backrooms. tiktok. High pitched squeaks emit from a Blub cat when they are happy, excited, or showing any sort of positive. However, if you want him to become an entity, you could always make it happen by coming up with a back story and all that. Apr 1st 2022. in this video I go over one of the most beloved entities in the Backrooms lore. Wheres my dragonator!Description. 1) These entities are humans that became insane. Level 974, colloquially termed "Cluttered Corridors" or "Disorderly Corridors," comprises an indeterminate set of corridors taking superficially aleatory designs and architecture. As for. Entity 20 is 36,089. (I use 2) An empty table to insert generated positions into. Hey bats!Today I cover 3 entities for the Backrooms - this is the last time I am doing unscripted stuff, it's not a format I prefer :) I like bulleting stuff. but if you are not be aware of it,it is safe to say if. Level π有一个特性令人恼,那就是所有句子都有着一样的韵脚。. They are humanoid creatures with white teeth and one or two glowing eyes. It crawls on the walls and ceiling of Level -2, and when it finds a person, it disguises itself, becoming almost invisible, and starts heading towards the person. Contents 1. ”. some levels give you’re sanity back but most take it away. These entities are infamous for their gargantuan proportions and savage rule over the jungles of Level 989, as well as for their invasive behaviors and tendency to suddenly burst through walls. They were usually known for their polarity with the Partygoers and their peace-loving nature. . Level 9797 "无垠死亡" 【Backrooms 后室】,MR. They lack a nose, and have two large white holes where their eyes are. Partygoers run at a slightly slower pace than the player,. The Backrooms HD wallpaper; 1596x1197px. Minecraft Backrooms Entity Howler/Bacteria. Discoveries of the Mandela Virus in other levels had been made before; however, they are mostly obscure and unconfirmed. They appear when you reach a T-junction in the hallways. He could be a researcher who came well prepared to try to neutralize the entity. Community content is available under CC-BY-SA unless otherwise noted. They are also rare and mysterious. Often, these entities are located in the darkest and most dangerous levels in the Backrooms. Each entity has unique behaviors, habitats, and physiological needs, catalogued by eyewitness account in our database. Frowners run away or attack if they are in a large group and you make any sudden or quick movements. Entity 51 — or "The Heralds of Rust", as they call themselves — are a group of four humanoid entities which have been sighted in various levels of The Backrooms. July 2, 1955 — Pam-Am Flight 913 (or 914–the data is confusing) takes off from New York City and disappears. Description. These are dangerous as they can mimic and take the appearance of the human that they have defeated. Number: 3 Danger Level: High Smilers are entities with glowing white eyes and mouth. Entity 5-Partygoers. It can create illusions and trick your brain into thinking it is another human being. Frowners run away or attack if they are in a large group and you make any sudden or quick movements. Pixels is the online pseudonym for a 16-year-old visual effects artist from California. While in her idle state, The Game Master is most. Sort by: Open comment sort options. The process by which these photos are captured is unknown, and evidence of The Cameraman has yet to be proven; however, its existence could serve as an explanation for the mysterious phenomenon of images. Join. 6 Entities 500-599 1. I kinda like the idea of having a variety of species that evolved from a similar ancestors within the backrooms. Watchers. A Better Proposition. "If you're not careful and you noclip out of reality in the wrong areas, you'll end up in the Backrooms, where it's nothing but the stink of old moist carpet, the madness of mono-yellow, the endless background noise of fluorescent lights at maximum hum-buzz, and approximately six hundred million square miles of randomly segmented empty rooms to. Find more sounds like the Backrooms entity noise recordedy one in the music category page.